IDLive Face C++ API 1.46.0
Loading...
Searching...
No Matches
Public Member Functions | Public Attributes | Friends | List of all members
facesdk::FaceParameters Struct Reference

Structure for storing facial parameters. More...

#include <facesdk/DetectorEngine.h>

Public Member Functions

 FaceParameters (const Keypoints &keypoints, const BoundingBox &bounding_box, const HeadPose &head_pose, float interpupillary_distance, float occlusion_probability, float closed_eyes_probability)
 

Public Attributes

Keypoints keypoints
 
BoundingBox bounding_box
 
HeadPose head_pose
 
float interpupillary_distance = 0
 
float occlusion_probability = 0
 
float closed_eyes_probability = 0
 

Friends

std::ostream & operator<< (std::ostream &os, const FaceParameters &params)
 override operator<<
 

Detailed Description

Structure for storing facial parameters.

Friends And Related Symbol Documentation

◆ operator<<

std::ostream & operator<< ( std::ostream &  os,
const FaceParameters params 
)
friend

override operator<<

Parameters
osstream object reference
paramsFaceParameters instance
Returns
stream reference

Member Data Documentation

◆ bounding_box

BoundingBox facesdk::FaceParameters::bounding_box

Facial bounding box

◆ closed_eyes_probability

float facesdk::FaceParameters::closed_eyes_probability = 0

Closed eyes probability from 0 to 1

◆ head_pose

HeadPose facesdk::FaceParameters::head_pose

Facial head pose (yaw, pitch, roll)

◆ interpupillary_distance

float facesdk::FaceParameters::interpupillary_distance = 0

Distance between pupils

◆ keypoints

Keypoints facesdk::FaceParameters::keypoints

Facial keypoints

◆ occlusion_probability

float facesdk::FaceParameters::occlusion_probability = 0

Face occlusion probability from 0 to 1